Open World Level Designer
7 days ago
**Start**: Immediate
**Duration**: Permanent
**Location**: Liverpool or Remote (UK)
We're looking for a Level Designer to join our team in creating immersive and engaging open-world experiences on LAST SENTINEL. You will collaborate with a talented team to build out expansive 3D spaces, implement gameplay systems and help bring our interactive world to life.
**Responsibilities**
- Design large-scale, immersive open world spaces that capture specific narrative themes and environmental storytelling.
- Block out exterior and interior 3D spaces for optimal layout, flow, sightlines, and gameplay.
- Script gameplay situations for players to engage with in the context of an open world (sandbox gameplay).
- Design and implement dynamic ambient elements within the game world, ranging from NPC behaviors to wildlife.
- Work closely with other design, art, animation and engineering teams to bring the world to life.
**Required Experience**
- Experience building open world games.
- Expertise using modern game engines and editors.
- Strong sense of level design principles, architecture, composition, lighting, and mood
- Excellent teamwork, communication, time management and organisation skills.
- Passion to craft meaningful, engaging interactive experiences.
- Proficiency in 3D modelling and game development tools.
**Benefits**:
- Remote and Hybrid Working
- Company pension at 4% of annual salary
- 26 days holidays
- Cycle2work scheme
- Aviva healthcare cover which includes dental and optical
- Life Assurance
- Early Friday finish every last Friday of the month
- Profit Share Bonus & Christmas Bonus
**Important**:
The interview process for the Level Designer role is made up of 3 stages:
- First interview (45 - 60 minutes) - An interview to discuss your experience and working history relating to the position with members of our Design team. In return, we will provide a full overview of the role, life at the studio as well as answer any questions you may have.
- Second Interview (30 minutes) - An interview with our Studio Creative Director to discuss your experience, ways of working and the position on offer.
- Final interview (30 minutes) - A final Interview with our Studio Head and Studio Production Director. This will be a chance for you to get to know the Senior Management team and all the things that make Lucid, Lucid You will have a lot of opportunities to ask any questions about the studio and Culture.
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