Virtual Production Pipeline Supervisor

7 days ago


London, United Kingdom Scanline VFX Full time

**KEY RESPONSIBILITIES**
- Holds vision of the company pipeline team’s role, standards, service agreements and provides guidance and leadership through change management
- Works with Pipeline leadership, and studio leadership including Production, CG Supervisors and Leads to determine requirements for current and upcoming shows; advises on implementation and potential solutions
- Leads studio-wide feature implementation collaboratively and strategically while balancing overall company technical strategies
- Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
- Leverages team expertise and current technology research and development trends to innovate and advance Scanline’s technologies; interfaces with supervisors and leads for ongoing improvements
- Oversees technical briefs and code review standards: set standards and ensure best practices
- Drives overall Pipeline information collection, documentation, and knowledge transfer process: eg. Provides demos and tutorials for artists and other TD's
- Completes performance reviews of the team and provides recommendations for education and training for ongoing skill development
- Participates in daily scrum meetings and regularly scheduled department and production meetings
- Participates in recruiting; resume reviews, interviews, evaluations, job descriptions, etc.
- Partners with Pipeline Management team to identify priorities and schedule tasks
- Mentors pipeline team members; advise, guide and grow others
**QUALIFICATIONS & EXPERIENCE**
- BA in Computer Science, or similar discipline (required)
- Minimum five (5) years experience in VFX, Gaming, and/or Virtual Production software development
- Minimum two (2) years in supervision and/or leadershop role (required)
- Demonstrated advanced work experience with Nuke, 3Ds Max, Maya, C/C++, and Python
- Experienced with planning large projects and forecasting show requirements
- Experienced with team leadership; mentoring and performance management/development
- Ability to understand situations quickly and shift priorities as needed
- Negotiation skills: “buy-in” from stakeholders, understand when to engage and when to pivot
- Flexible and agile to rapid shifting schedules, targets, and goals
- Self-directed, proactive, detailed, organized and solution-oriented
- Experienced with runtime rendering APIs, like DirectX or OpenGL (preferred)
- Experienced with user interface design in QT/PyQT
- Experienced with V-Ray, Thinking Particles, or Fume FX (preferred)
- Experienced working w/pipelines in Windows (required)
- Experience with meshes, transforms, joints, and dynamic simulations
- Understanding of scheduling, task estimates, and capacity planning
- Strong written and verbal communication skills
**APPLICATION**

Schedule:

- 8 hour shift
Work remotely:

- Temporarily due to COVID-19



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