Realtime FX Artist
2 weeks ago
Location: Hybrid, Remote
Type: Freelance
Date: 01 Nov Apr 2026
About UsSince 2014, we've been bringing imagination to life through world-class technology and extraordinary talent. As a global studio spanning Scanning, Mocap, VFX and Animation, our employees are part of shaping what's next.
The RoleGoodbye Kansas Studios is looking for a Freelance Unreal Engine FX Artist to join our Realtime team and support an exciting upcoming project. You'll collaborate closely with our in-house artists and partners to deliver world-class visuals in-engine.
What You'll DoCreating high-quality in-engine FX with a focus on Unreal (Niagara and similar systems).
Supporting in-engine lighting and VFX pipelines within a proprietary engine.
Optimising and managing scenes/sequences to meet performance and fidelity targets.
Collaborating with the Realtime Supervisor, developers, and other GBK departments to align workflows and troubleshoot issues.
Providing creative and technical solutions to achieve the highest quality results.
What You Bring
Solid professional experience in Realtime VFX for video games.
Strong Unreal Engine skills (Niagara, materials, shaders, lighting).
Proficiency in Houdini.
Demonstrable understanding of the principles of realtime FX and cinematic visuals.
Strong communication skills in English, with the ability to work effectively in a collaborative, embedded environment.
Experience with Chaos (rigid body sims, destruction).
Even better if you have
Experience with in-engine physics for cloth/grooms.
Knowledge of Python, Blueprints, or shader languages (HLSL/C++).
Familiarity with version control (Perforce, Git).
Goodbye Kansas Studios is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.
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