Senior Software Engineer | Computer Vision | C++ | Python | 3D | OpenGL | Hybrid, London

14 hours ago


London, United Kingdom Enigma Full time

Senior Software Engineer | Computer Vision | C++ | Python | 3D | OpenGL | Hybrid, LondonMake sure to apply with all the requested information, as laid out in the job overview below.Senior Software Engineer — 3D Asset Processing & RenderingWe’re looking for a senior software engineer to own the 3D asset processing and rendering infrastructure in our desktop material-capture application for Windows. You’ll work across the full product: 3D asset processing pipelines, OpenGL rendering libraries, integration with third-party 3D tools, backend database connectivity, and Windows releases.This role is ideal for a C++ and Python expert passionate about 3D graphics, real-time rendering, and VFX/game workflows, and who wants to help build a next-generation system connecting advanced AI to 3D asset creation. You should have a product mindset and balance building robust, performant systems with pragmatic delivery.MissionOwn the 3D rendering and asset-processing systems that power our material-estimation technology and help ship our desktop material-capture tool for high-end photogrammetry workflows.You will:Build and scale our Windows-based desktop material-capture application as a core member of the engineering teamArchitect and maintain the 3D asset-processing and rendering modules that support our material-estimation technology across product and research functionsDeliver high-performance systems from raw image processing through to OpenGL-based rendering, optimized for high-resolution assets and production workflowsKey ResponsibilitiesContribute to establishing our application as an industry standard for material capture in high-end photogrammetry workflowsOwn end-to-end 3D and rendering modules across the productDevelop robust, high-performance C++ and Python modules for 3D geometry processingCollaborate with data, ML, and product teams to deliver and integrate 3D format support, 3D transformations, and rendering systemsBuild Python interfaces for pipeline integration, tooling, and automation for internal production and external partnersOwn the release cycle for core modules, ensuring stability, performance, and qualityEstablish best practices for graphics programming and performance optimizationKey RequirementsMust have:5+ years of professional software engineering experienceA track record of building and shipping graphics/rendering capabilities in software productsStrong expertise in both C++ and Python with a focus on performance optimizationComfort working across multiple paradigms (C++ for performance, Python for flexibility), build systems (CMake, Conda, pip), and platforms (Windows, Linux)Strong understanding of 3D fundamentals:Assets (USD, Alembic, GLB)Rendering (OpenGL)Physically-based materials (PBR)Important:Effective communication skills and experience in cross-functional collaboration with software teams, ML researchers, and product managementFamiliarity with computer-vision concepts and photogrammetry xpwpeyx (camera calibration, reprojection)Understanding of game-engine workflows (Unreal, Unity) and production asset pipelinesFamiliarity with CI/CD for desktop applicationsNice to have:Experience with parallel-computing frameworks (OpenMP, CUDA)Knowledge of advanced rendering techniques (ray tracing, global illumination)Experience with computer-vision libraries (OpenCV)Tech Stack:Languages: C++, PythonGraphics: OpenGL, GLSL3D Tools: Blender, UnrealFormats: Alembic, USD, glTF/GLB, OpenImageIO, OpenEXROptimization: OpenMP, CUDAIPC: ZeroMQ (cppzmq/pyzmq)Build: CMake, Conda, Git, CI/CDPlatforms: Windows (primary), LinuxSenior Software Engineer | Computer Vision | C++ | Python | 3D | OpenGL | Hybrid, LondonRemote working/work at home options are available for this role.



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