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Technical Artist

1 month ago


London, Greater London, United Kingdom Tripledot Studios Full time
Role Overview

As a Technical Artist at Tripledot Studios, you will be working on one of our unannounced games. This position requires a strong technical background and collaboration across various departments to ensure optimal game performance and excellent visuals.

Key Responsibilities
  • Design and implement the Unity layer linking art and animation with the programmers' codebase
  • Construct new game features within Unity, including Unity UI, following internal technical workflow
  • Write custom C# components for complex visual elements
  • Optimise new and existing features
  • Create animations, particle effects, and custom shaders

Required Skills, Knowledge and Expertise
  • Expertise in the Unity engine, especially Unity UI
  • Ability to write clean, performant C# code
  • Experience working with Git and knowledge of its best practices
  • Ability to create animations, particle effects and custom shaders
  • Experience optimising games for smooth performance on various devices

Working at Tripledot
  • 25 days holiday in addition to bank holidays
  • Hybrid Working: we work in the office 3 days a week, Tuesdays and Wednesdays, and a third day of your choice.
  • 20 days fully remote working
  • Regular company events and rewards
  • Continuous Professional Development
  • Private Medical Cover
  • Life Assurance & Critical Illness Cover
  • Health Cash Plan
  • Dental Cover
  • Family Forming Support
  • Employee Assistance Program
  • Cycle to Work Scheme
  • Pension Plan