Shader Technical Artist

1 month ago


Nuneaton, Warwickshire, United Kingdom Playground Games Full time

About Us:

Playground Games is a premier first-party Xbox Game Studio, passionate about creating genre-defining games that are accessible, beautiful, and fun. We're expanding our diverse team to drive forward our BAFTA award-winning Forza Horizon franchise.

About the Role:

As a Shader Technical Artist, you'll collaborate with artists and rendering engineers to identify requirements, prototype, and maintain high-quality, optimal shaders. You'll take ownership of the core shader library, ensuring it balances flexibility, usability, and performance.

Responsibilities:

  • Support VFX and lighting with shader authoring and look development exercises.
  • Proactively identify areas for visual improvement in our shaders and work with artists to ensure effective usage.
  • Profile and optimize shaders and their usage.

Requirements:

  • Experience working with shaders (node-based or HLSL).
  • Experience creating game art and/or supporting an art team to create realistic content.
  • Effective collaborator with a growth mindset and desire to help others do their best work.
  • Strong verbal and digital communication skills.
  • Critical eye for visual quality.

What We Offer:

A hybrid work model with a minimum of 3 days a week in studio, relocation assistance if required, and a state-of-the-art facility in Royal Leamington Spa.



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