Shader Technical Artist
1 month ago
About Us:
Playground Games is a premier first-party Xbox Game Studio, passionate about creating genre-defining games that are accessible, beautiful, and fun. We're expanding our diverse team to drive forward our BAFTA award-winning Forza Horizon franchise.
About the Role:
As a Shader Technical Artist, you'll collaborate with artists and rendering engineers to identify requirements, prototype, and maintain high-quality, optimal shaders. You'll take ownership of the core shader library, ensuring it balances flexibility, usability, and performance.
Responsibilities:
- Support VFX and lighting with shader authoring and look development exercises.
- Proactively identify areas for visual improvement in our shaders and work with artists to ensure effective usage.
- Profile and optimize shaders and their usage.
Requirements:
- Experience working with shaders (node-based or HLSL).
- Experience creating game art and/or supporting an art team to create realistic content.
- Effective collaborator with a growth mindset and desire to help others do their best work.
- Strong verbal and digital communication skills.
- Critical eye for visual quality.
What We Offer:
A hybrid work model with a minimum of 3 days a week in studio, relocation assistance if required, and a state-of-the-art facility in Royal Leamington Spa.
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