Game Client Development Engineer

5 days ago


London, Greater London, United Kingdom Tencent Full time
About Tencent

Tencent is a world-leading internet and technology company that develops innovative products and services to improve the quality of life of people around the world. Founded in 1998 with its headquarters in China, our guiding principle is to use technology for good.

We are not only a major video game publisher in the world, we also produce other high-quality digital content, enriching interactive entertainment experiences for people around the globe. We offer a range of services such as cloud computing, advertising, FinTech, and other enterprise services to support our clients' digital transformation and business growth.

Interactive Entertainment Group (IEG)

IEG is responsible for the R&D, operation, and development of the company's interactive entertainment business including games and eSports. Through online gaming, live broadcasts, and offline eSports, IEG assists the company in leading the global interactive entertainment market to create better interactive entertainment content experiences for users.

Job Description

As a Game Client Development Engineer, you will work closely with Sr. engineers and scientists to research and develop real-time physics simulation, such as fluid simulation, cloth simulation, deformable body and rigid body, animation, etc. Your responsibilities include reading and understanding the latest technical research papers, working with scientists to reproduce tech paper and improve the performance and quality.

Requirements

To be successful in this role, you should have:

  • Strong mathematics skills, such as calculus, linear algebra, differential geometry, and basic numerical analysis.
  • Familiarity with C++ programming.
  • A strong sense of responsibility and good communication skills.

Additionally, you should be able to read papers and implement code in existing engines like Unreal or Unity. Familiarity with GPU computing such as CUDA or DirectCompute and graphics APIs, such as OpenGL or DirectX is a plus. Having publications on Siggraph/TOG/Eurographics/CGF/TVCG/SCA/I5D is also beneficial.

Salary

The estimated salary for this position is $120,000 per year, based on industry standards and location. Note that this is an estimate and may vary depending on individual circumstances.


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