Senior Technical Artist

1 week ago


Edinburgh, Edinburgh, United Kingdom Rockstar Games Full time

At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.

Job Summary

We are looking for a passionate Senior Technical Artist to work with our award-winning development team. As a key member of our team, you will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the vast amount of files and assets that make up our games.

Key Responsibilities
  • Support performance capture pipelines and workflows.
  • Collaborate closely with the animation pipeline team to ensure seamless back and forth between the performance capture and animation departments and their processes.
  • Continually innovate while solving technical problems throughout all phases of production.
  • Design, develop, and support Python tools and processes to enhance our stakeholders' pipelines.
  • Leverage automated solutions to efficiently process large amounts of data.
  • Engage in team-based problem solving to diagnose unexpected issues within the realms of virtual production and animation, including troubleshooting our systems in a live, stage environment.
Requirements
  • 5+ years of professional experience as a Technical Artist or similar role writing tools.
  • Experience working through several full game production cycles or equivalent experience working on long term projects or toolsets.
  • Excellent programming skills in Python with a strong ability to produce clean, readable code.
  • Working knowledge of both Windows and Linux.
  • Experience writing the following:
    • Qt based applications in Python via PySide or PyQt.
    • Tools for virtual production stages, layout teams, and/or animation teams.
    • Experience writing database and event driven toolchains.
  • 3+ years of experience with writing Qt based tools and plugins in MotionBuilder.
  • 2+ years of experience working with Python 3.
  • Experience converting Python 2 codebases to Python 3.
  • Experience with leveraging CI/CD systems to automate testing and deployment of tools.
  • Experience with common database query languages, APIs, and structuring data.
  • Experience with writing Qt based applications in C++.
  • Experience and/or interest in integrating web technologies into desktop environments.
  • Passion for playing and making video games.


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