Senior Systems Designer
4 weeks ago
Climax Studios, a renowned game development studio, is seeking an experienced Senior Systems Designer to join their award-winning team. This is an exciting opportunity to work on a major AAA console title, collaborating with a team of passionate and highly experienced designers. The successful candidate will be responsible for creating and owning some of the game's moment-to-moment gameplay mechanics and systems.
The ideal candidate will have experience of creating incredible gameplay on other AAA console games and will be proficient in Unreal Engine 5 and Blueprinting. They will also have a strong understanding of player movement, abilities, and weapons, cameras, and exploration mechanics.
The role will involve working closely with the team and all stakeholders collaboratively throughout the game's development. The successful candidate will be responsible for creating compelling and memorable moment-to-moment gameplay, as well as maintaining clear and concise documentation for all the features they are responsible for.
The successful candidate will also be able to regularly play the game and provide suggestions and feedback in a clear and constructive manner. They will be able to self-motivate as well as work well as part of a team.
Climax Studios offers an excellent holiday package, regular social events, and a friendly, focused, ambitious, and relaxed working environment. The studio is located in the heart of the beautiful Albert Dock in the city centre of Liverpool, with a short walk from the rail station, bars, restaurants, coffee shops, and other amenities.
Requirements
- Experience working as a Gameplay Systems Designer creating gameplay features and mechanics on at least one published AAA console title.
- Proven experience working within Unreal Engine 5, as well as with Blueprinting.
- Experience with working on player movement, abilities, and weapons, cameras, and exploration mechanics.
- Ability to rapidly prototype ideas in engine.
- Excellent communication skills to collaborate with a creative & multi-disciplinary team.
- Strong problem-solving and analytical skills.
- Enjoys a creative challenge with the passion and motivation to drive features forward and make great gameplay.
- Experience of third-person level design and encounter design is a benefit.
Responsibilities
- Create and take ownership of core gameplay systems.
- Work closely with the team and all stakeholders collaboratively throughout the game's development.
- Create compelling and memorable moment-to-moment gameplay.
- Create and maintain clear and concise documentation for all the features you are responsible for.
- Keep to project vision for best practices, methodologies used, and quality benchmark.
- As part of level reviews, able to accept critique and come up with solutions.
- Regularly play the game and provide suggestions and feedback in a clear and constructive manner.
- Ability to self-motivate as well as work well as part of a team.
Benefits
- Excellent holiday package.
- Regular social events.
- Fresh fruit and snacks.
- A friendly, focused, ambitious, and relaxed working environment.
- Ongoing training and development, with career progression.
- Great dockside location, a short walk from the rail station, bars, restaurants, coffee shops.
- Group Private Medical Insurance provided by BUPA.
- Group Life Insurance.
- Employee Assistance Programme.
- Private Dental Insurance.
- Group Income Protection.
- Company Pension Scheme.
- Cycle To Work Scheme.
- Eye-Care Vouchers.
Perks
- Bring your doggo to work. We're a dog-friendly studio, bring your pooch in to meet us.
- Bean to cup coffee machine in the studio.
- Fresh fruit and healthy snacks provided daily, breakfast, and some not so healthy snacks.
- In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
- Our regular socials include Project Wrap Parties, team and studio events, Christmas and annual Summer parties, and some great charity fundraising events.
Role Information: EN
Studio: Climax Studios
Location: Europe, United Kingdom, Liverpool
Area of Work: Game Development
Service: Create
Employment Type: Permanent
Working Pattern: Full Time, Onsite
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