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Senior Backend Game Programmer
1 month ago
We are seeking an experienced Backend Game Programmer to join our team at Freejam, creators of the popular multiplayer game Robocraft. In this role, you will play a crucial part in developing robust backend systems and features for Robocraft 2, working closely with our programming team.
Our backend stack utilizes a range of technologies, including databases, containerization technologies like Docker and Kubernetes in our hybrid-cloud infrastructure. You will work with modern frameworks to ensure high-performance and efficient server-side operations.
This is a full-time position that can be remote or studio based, with a maximum of +/- 4 hour time difference to the UK. If outside of the UK, the role will be on a freelance basis.
Key Responsibilities- Design, development, and maintenance of core backend systems and technologies at Freejam
- Improve the architecture of the whole system with robustness
- Create accurate task duration estimates and complete all work on a timely basis to a consistent, high-quality standard
- Autonomously complete tasks and features in a timely fashion
- Contribute to documentation and automated testing procedures
- Collaborate effectively with Leads, other senior backend programmers, directors, and other project stakeholders on a continuous basis
- Implement protective measures against threats and ensure adherence to data protection laws
- Regularly refine the performance of online services, focusing on server efficiency and user load management
Requirements
- Significant experience developing back-end systems for games or similar environments, including prior experience in any leadership capacity
- Proven experience in a commercial environment developing high-scalability online services in various domains, emphasizing handling large user bases
- Involved in full production of at least 2 titles/projects
- Strong C# programming
- Ability to work autonomously
- Knowledge of Baremetal and cloud services like AWS and OVH
- Experience with matchmaking systems (e.g. Open Match)
- Solid understanding of client-server methodologies and technologies
- Good knowledge of scalability, security, and readable code
- Proficient with Source Control and Code Review tools (Perforce, Git, etc)
- Skilled in Orchestration technologies, including Kubernetes and Agones
- Experience with web technologies such as HTML, CSS, JavaScript, etc
- Experience with SQL and NoSQL databases
- Experience with Linux-based systems (Ubuntu, Debian, etc)
- Experience with CI/CD systems, such as Jenkins
- Asp.Net + Entity Framework
- Experience with OpenAPI and code generation tools
- Video game specific experience
- Knowledge of Unity for game development
- Knowledge of; SignalR (RPC's), Sentry, Grafana, Portainer & Multiplay Clanforge
Please include a link to your GitHub, website, or portfolio along with your CV when applying.
Benefits
We offer a great multicultural work environment and benefits including flexible working hours, an ambitious, ego-free environment. Further perks include regular team days out/social events and our legendary Christmas parties.
We are a fully indie team, shaping our destiny. We decide game features, what platforms we release on, what dates we release on, how we promote and market our games, what business models we choose to follow, our prices, everything.
Diversity
We welcome applications from people from all under-represented groups.