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Senior Principal UI Programmer

4 weeks ago


Manchester, United Kingdom Cloud Imperium Games Limited Full time

We're seeking a highly skilled Senior Principal UI Programmer to work directly with our Technical UI Director in creating cutting-edge, animated user interfaces and robust design tools for our ambitious AAA sci-fi game using our proprietary Star Engine.

As a key member of our UI team, you'll assist the Technical UI Director in shaping the future of our custom UI framework, motion graphics systems, and design tools within Star Engine. This high-level role requires a unique blend of technical expertise, creative design skills, and the ability to develop intuitive tools that empower UI designers to bring their visions to life.

Our company, Cloud Imperium Games Limited, is a global leader in creating immersive, dynamic sci-fi game interfaces. We're currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe.

We're looking for a talented Senior Principal UI Programmer to join our team and contribute to the development of our cutting-edge UI technology. If you're passionate about creating innovative, animated UI and empowering designers with powerful tools, we want to hear from you.

Key Responsibilities:

  • Work closely with the Technical UI Director to evolve our custom UI framework, motion graphics systems, and design tools within Star Engine.
  • Design and implement advanced, animated UI systems tailored for our sci-fi game's futuristic aesthetic.
  • Create fluid, responsive motion graphics for game menus, HUDs, and in-game interfaces.
  • Develop and maintain robust, user-friendly tools for UI designers to streamline their workflow and enhance productivity.
  • Collaborate with designers and artists to understand their needs and create tools that support their creative process.
  • Implement real-time preview and iteration capabilities within the UI design tools.
  • Contribute to the architectural decisions and technical direction of UI development, motion graphics, and design tools.
  • Optimize performance of animated UI elements and ensure efficient integration with the design toolchain.
  • Mentor junior team members in UI animation techniques, tool development, and best practices.
  • Drive innovation in UI technology, motion design, and designer tools to enhance our sci-fi game's development process and final product.

Requirements:

  • Demonstrable experience of UI engine programming experience in the games industry, with a strong focus on motion graphics and tool development.
  • Expert knowledge of UI architectures, animation systems, motion design principles, and tool development.
  • Strong programming skills in C++ and experience with animation frameworks and tool development technologies.
  • Proficiency with motion graphics software and ability to implement designs programmatically.
  • Experience developing and maintaining custom UI design and animation tools.
  • Demonstrated ability to understand designer workflows and translate them into efficient tools.
  • Excellent communication skills and ability to work effectively with leadership, designers, and cross-functional teams.