Senior Action MOBA Gameplay System Architect

5 days ago


London, Greater London, United Kingdom Omeda Studios Full time

Omeda Studios seeks a skilled Senior Gameplay System Architect to develop engaging content for our upcoming Action MOBA, Predecessor. With a successful $20 million Series A funding round, we believe in community feedback and creating immersive gaming experiences.

Key Responsibilities:
  • Design, architect, and implement key gameplay systems and functionality, taking a pragmatic approach to balance game design and player value.
  • Maintain high-quality code and improve existing gameplay systems, ensuring a seamless player experience.
  • Contribute to the game's technical and creative aspects, collaborating with cross-functional teams.
Requirements:
  • Multiple years of experience in senior roles developing AAA games in various stages of development, particularly with client/server multiplayer games in Unreal Engine 4/5.
  • Expert C++ skills and strong understanding of game design principles.
  • Strong communication skills and ability to advocate for testable code, as well as motivate team members to grow and achieve their potential.
Perks:
  • A competitive estimated salary of $120,000 - $150,000 per year, commensurate with experience.
  • A global, remote team environment.
  • 25 days of holiday and generous EMI Stock Options package.
  • Comprehensive healthcare benefits.
  • Passion for MOBAs and commitment to delivering exceptional gaming experiences.


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