Senior Action MOBA Gameplay System Architect
5 days ago
Omeda Studios seeks a skilled Senior Gameplay System Architect to develop engaging content for our upcoming Action MOBA, Predecessor. With a successful $20 million Series A funding round, we believe in community feedback and creating immersive gaming experiences.
Key Responsibilities:- Design, architect, and implement key gameplay systems and functionality, taking a pragmatic approach to balance game design and player value.
- Maintain high-quality code and improve existing gameplay systems, ensuring a seamless player experience.
- Contribute to the game's technical and creative aspects, collaborating with cross-functional teams.
- Multiple years of experience in senior roles developing AAA games in various stages of development, particularly with client/server multiplayer games in Unreal Engine 4/5.
- Expert C++ skills and strong understanding of game design principles.
- Strong communication skills and ability to advocate for testable code, as well as motivate team members to grow and achieve their potential.
- A competitive estimated salary of $120,000 - $150,000 per year, commensurate with experience.
- A global, remote team environment.
- 25 days of holiday and generous EMI Stock Options package.
- Comprehensive healthcare benefits.
- Passion for MOBAs and commitment to delivering exceptional gaming experiences.
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Senior Game Development Engineer
3 weeks ago
London, Greater London, United Kingdom Omeda Studios Full timeWe are a remote-first game development company with a passion for our debut title, Predecessor - an Action MOBA for PC and Consoles, currently in Early Access. Our team is searching for skilled professionals to create engaging content for a game designed to captivate players for years.As a community-driven studio, we're committed to developing games that...
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Senior Gameplay Systems Designer
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