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Senior Technical Artist: Rigging Specialist

2 months ago


London, Greater London, United Kingdom Rockstar London Full time
About the Role

We are seeking a highly skilled Senior Technical Artist: Rigging to join our team at Rockstar London. As a key member of our game development studio, you will be responsible for designing, creating, and maintaining complex character rigs, secondary motion, and animation systems that bring our characters to life.

Key Responsibilities
  • Build, test, and maintain rigs for a variety of dynamic art assets.
  • Develop constraints, custom deformers, secondary motion, and shader connections using our proprietary runtime animation system.
  • Create tools within 3dsMax/Maya to support and push forward workflows across Rigging and Character Art.
  • Work with the team organizing, documenting, and maintaining libraries for interacting with the rig from a tooling standpoint.
  • Collaborate with other Technical Artists to improve workflows and tools used internally by the Rigging Team and other departments.
Requirements
  • A relevant degree or professional experience in the game industry as a Character Rigger, Technical Animator, or similar/related position.
  • A demo reel and online portfolio that demonstrates exceptional skills creating motion controls for animation, complex deformation, and skinning of body and face of characters and creatures.
Desirable Skills
  • Knowledge of game engines (e.g. Unreal/Unity or proprietary tech).
  • Experience creating Animation scripts/tools for Motionbuilder, Maya, 3dsMax.
  • Experience creating assets and pipelines using Houdini in production.
  • Experience with C++.
  • Experience using source control software (i.e. Perforce, Git) and working on a code base collaboratively.