Intern Vfx Artist

2 weeks ago


Oxford, United Kingdom Rebellion Full time

Are you looking for an exciting opportunity to kickstart your career in the gaming and media industries?

Rebellion is offering a VFX Internship at our Oxford studio location. We believe in nurturing talent and providing valuable hands-on experience to individuals who are passionate about gaming and eager to learn.

You will have the chance to work alongside industry professionals, gain practical skills, and contribute to the development of our projects. Whether you are interested in a development, operational, or support role; we have a place for you

Your role as a VFX intern during your 12 month internship is to grow your knowledge and passion for real-time effects. With guidance, you will begin to integrate these effects into our projects. **You must have an inspiring and exciting VFX portfolio of educational or personal projects.**

**Responsibilities**:

- With feedback and guidance from VFX leads; create, implement and iterate real-time particle effects using both static and animating 2D/3D elements.
- Begin to develop an understanding of best practices, production pipelines and workflows.
- Reference game design documents to gain an understanding of the project.
- Track and update the progress of day-to-day tasks using JIRA.
- Collaborate with project team on task direction and quality of own work.
- Assist with optimisation and debugging to fix the issues.
- Begin to learn Perforce for day-to-day task management.

**Requirements**:

- **You are completing a university placement year, are a career switcher or an aspiring VFX artist with mínimal Game Development industry experience.**:

- **You have a VFX portfolio containing personal or educational projects.**:

- You're a self-learner with a passion and excitement for game development and VFX.
- You have used a game engine particle system editor in your projects.
- Your portfolio projects use Houdini’s Particle Simulation or EmberGen.
- Basic knowledge of 2D particle texture creation.
- Basic knowledge of Photoshop, Substance Designer or other 2D packages.
- Willing to translate concept and reference artwork into real-time particle effects.
- Willing to learn 3d software such as 3D Studio Max, Maya, and Blender.

**Benefits**

**About Us**

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.

**Find out more about us **here

Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.


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