Enemy Ai Designer

2 weeks ago


Knutsford, United Kingdom Warner Bros Careers Full time

**_Every great story has a new beginning, and yours starts here._**

**_ Welcome to Warner Bros. Discoverythe stuff dreams are made of._**

**Who We Are **

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the _storytellers_ bringing our characters to life, the_ creators_ bringing them to your living rooms and the _dreamers_ creating what’s next

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

TT Games was acquired by Warner Bros. in 2007 and went on to develop the hit LEGO games franchise. The company is proud to continue its mission to be the leading publisher of interactive entertainment for young gamers and their families.

**Your New Role**

TT Games are looking for an **AI Designer** with proven experience on console or PC titles, to take on a key role on an exciting new LEGO game based on a major IP.

**Your Role Accountabilities**
- Under the direction of the Lead Designer, you will design high quality AI behaviours for co-op, NPC, and enemy characters, which support the vision and creative pillars of the game and IP.
- Work with gameplay coders, artists, designers, and animators to create engaging and fun AI behaviours from prototype to final.
- Ensure that the behaviours are distinctive, varied and are clearly understood by the player.
- Clearly pitch AI designs and features and liaise with designers and other disciplines to ensure the systems are understood and supported in the game.
- Define and maintain design documentation, and ensure this is clearly communicated across the team.
- Via regular reviews you will iterate on feedback from the Lead & other designers, to meet the agreed quality bar.
- Closely collaborate with other disciplines, (gameplay coders, artists, animation), understanding their role and building a positive relationship to ensure that they are involved in the design process.
- Follow design’s best practice, and ensure your work maintains stability & quality throughout development.
- Take part in design reviews, and be willing to take feedback and produce solutions.
- Play the game regularly, providing feedback in a clear and constructive manner.
- Work with the production teams & lead designer to verify that your task estimations are reasonable, communicating on progress and delivering your work to deadlines at quality.
- Encourage a culture of professionalism, collaboration, and respect.

**Qualifications & Experience**
- Proven games design experience in AAA titles, with a title shipped in an AI design position.
- Knowledge of game and AI design with a good understanding of enemy and NPC behaviours, combat and encounter design, balancing, difficulty, progression & usability. You should be able to describe the different approaches that create compelling and AI, NPC and enemy behaviours in modern games.
- A passion for creating fun and accessible games for children and families.
- Good interpersonal and communication skills (oral & written).
- Experience of scripting, ideally in Blueprint.
- Excellent rapid prototyping skills.
- Experience of games development and shipped at least one action or action/adventure title on console or PC title.
- Ability to take direction and feedback well and self-critique.
- Good problem-solving skills.
- Can understand and consider technical considerations related to design.
- Experience of UE4/ UE5 an advantage.

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