Gpu/c++ Software Engineer
2 weeks ago
JOB AD:
Our client is a young brand who are growing extensively
They are looking to add to their GPU team.
Take conceptual, high level mathematical work of research group then architect and develop C++ and GPU shader-based implementation for use when integrated with video players for common operating systems such as Windows/Linux OS/iOS/Android Work with existingcodebases (C/C++/Python) to add new functionality to, maintain and improve our codec implementations Integrate with third party commercial and open-source codebases Create clear, concise, verifiable technical specifications, APIs, and integration guides Supportthird parties integrating SDKs Test, measure and quantify complex signal processing code, to validate performance and provide customer ready releases Take personal responsibility for timescale estimation, task prioritisation and design accuracy
Must haves:
Desirable:
- Experience of design and implementation of compression codecs, particularly MPEG2, H.264, HEVC Experience developing OpenGL ES and shader software
- Understanding of development best practices, modular development, and a keen eye for a Test-Driven Development approach Experience of some testing frameworks like GoogleTest Framework, CPPUnit.
- Proven track record in unit, functional and integration testing
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