Technical Artist

1 day ago


Remote, United Kingdom Aquent Full time

**Aquent's Client is seeking a talented Technical Artist to join the Visual Systems Avatars team, a pillar within Product Foundation supporting the Company's App. We focus on creating, maintaining, and evolving the visual systems that define our brand in the product including icons, emojis, product illustration, photography, and live action creative. As a Technical Artist, you will be involved in every aspect of the content development process, from conceptualizing work to designing incremental features and capabilities in our products. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues. They are responsible for building functional prototypes in a variety of engines, scoping future scalability, working with partners to improve existing features, consulting on current and future technologies with the creative team, and assisting in the creation of production pipelines.

**Responsibilities**:

- Partner with designers and engineers overseeing the product development from beginning to end.
- Build high quality prototypes with existing and future technologies
- Work within the existing ecosystem and enhance it to its full potential
- Coordinate with art teams for asset production
- Give and solicit real time feedback from other designers to continually raise the quality and craftsmanship of the product
- Optimize content through enhancing performance and instructing the artists on asset creation and best practices
- Collaborate with engineers to develop and test new features, build prototypes and provide useful feedback during testing phases
- Quickly solve issues with your cross functional leads
- Working with pipeline technical artists to build scalable tools that execute on conceptual visions
- Seek out creative opportunities to improve on existing style(s) and approach

**Requirements**:

- 3+ years of professional experience working on shipped titles in the gaming or digital interactive industries
- 2+ years experience working with rigs and pipelines within a realtime rendering environment.
- 2+ years building interactive prototypes in 3d engines
- A link to an online portfolio or demo reel showcasing relevant work is required (Include link on your resume)
- Experience implementing assets in real-time engines, such as Unity3D, Unreal, Spark
- Expert level Maya knowledge
- Experience rigging in Maya
- Experience with a range of content creation software including Photoshop, Zbrush/Mudbox, Substance Painter
- Scripting skills with MEL, Python, C#, Javascript or C++
- Expert level knowledge of art pipelines for interactive experiences

**Client Description**:
Based in Menlo Park, California, this top social media company builds technologies that help people connect. Their mission is to give people the power to build community and bring the world closer together.

With a culture of constantly iterating, solving problems and working together to connect people all over the world, it’s important that their workforce reflects the diversity of the people they serve. Hiring people with different backgrounds and points of view helps make better decisions, build better products and create better experiences for everyone.

Working here, you’ll:

- Be part of their mission of community building
- Work on the most visible apps and services in the social media industry
- Work in an Agile environment, in constant iteration and problem-solving mode
- Have a hand in developing products that empower more than 3 billion people around the world to share ideas, offer support and make a difference

Aquent is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, and other legally protected characteristics.



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