C++ Programmer

2 weeks ago


Liverpool, United Kingdom Avalanche Studios Full time

Avalanche Studios Group is hiring a Render Programmer for our central technology organization, Central Tech. Central Tech is our core technology team and we innovate in areas that push the boundaries for what open-world sandbox gaming means as well as improve, optimize and support our existing core technology. You will work with writing performance critical code to feed the GPU. You will oversee the architecture of the rendering part of the engine and you should have a strong sense for developing simple, robust, and performant systems. Collaborate closely with cross-disciplinary game project teams, ranging from art to systems
Responsible for translating project goals into technical goals for the team
Developing render technology and features that will be used across different platforms and projects
Oversee the architecture of the rendering technology in the engine
Profile and optimize code to deliver the best possible gaming experience
Have at least 3 years of experience in the game industry
Fluent in C/C++ programming
Well versed in modern 3D graphics APIs
Excellent CPU/GPU performance analysis, optimisation, and debugging skills
Extensive background in 3D rendering
Experience in building graphics systems
The Stockholm location Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. It has everything you need to make it your creative base camp.
But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. To apply for this position, please register below and provide your CV in English.


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