Gameplay Designer Studio Elevation

2 weeks ago


Farnborough, United Kingdom nDreams Limited Full time

DescriptionWere looking for a creative and systems-minded Gameplay Designer to join our team and help shape the moment-to-moment experience of our games. This is a fantastic opportunity for someone with a strong understanding of player interaction pacing and mechanics to contribute to the design of engaging responsive gameplay in immersive worlds.As a Gameplay Designer youll work closely with design code and art teams to prototype implement and refine gameplay systems that feel great to play. Youll be involved in everything from combat and traversal to player feedback and progression ensuring that every mechanic supports the overall vision of the game.The rundown:12-month fixed term contractFull time (37.5 hours per week)Fully remote within the UKSalary is competitive and dependent on experienceKey responsibilities:Design and prototype gameplay systems mechanics and features.Collaborate with programmers and artists to implement and iterate on gameplay elements such as combat and AI systems.Balance and tune gameplay to ensure a satisfying player experience.Create and maintain clear design documentation.Work with QA to identify and resolve gameplay bugs and issues.Contribute to playtests and incorporate feedback into design improvements.Ensure gameplay systems align with the games tone pacing and narrative.Support the development of tools and workflows that improve design efficiency.Champion the player experience throughout development.RequirementsThe skills youll need:Has 24 years of professional experience in a gameplay or systems design role.Demonstrates a strong understanding of game mechanics player feedback and moment-to-moment gameplay.Has experience working with game engines such as Unity or Unreal.Can prototype and iterate quickly using scripting or visual tools.Is comfortable working in a cross-disciplinary team.Has excellent communication and documentation skills.Has a portfolio or examples of gameplay systems theyve designed or contributed to.Experience with combat and AI systems.The nice to haves:Familiarity with level design or narrative-driven gameplay.Unreal sequencer experienceBenefitsWe are nDreams creators of some of the worlds most immersive VR games. You might know us from Ghostbusters: Rise of the Ghost Lord Synapse Phantom: Covert Ops Fracked FRENZIES Wreckin Racoons or our latest adventure Reach. From humble beginnings as an independent studio weve grown into a leading VR developer combining ambitious projects and global scale with a personal caring touch.We believe the best workplaces and games are created by diverse happy and safe teams. Were committed to building a culture centred on respect wellbeing and balance. Its crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire the experiences we create and the causes we support.We want everyone to have the opportunity to bring their best authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing or speaking to your nDreams recruiter. For more information about reasonable adjustments check out this guidance from Scope.We offer great perks including flexible hours duvets days your birthday off dedicated personal development time and support as well as regular socials. Beyond this theres an excellent holiday offering pension scheme health insurance life cover and much more. Key Skills Sales Experience,Customer Service,Google Docs,Management Experience,Millennium,Retail Sales,Data Management,Salon Software,MINDBODY,Sales Management,Leadership Experience,Yoga Employment Type : Full-Time Experience: years Vacancy: 1


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