Technical Artist Generalist
2 days ago
Permanent: (Hybrid)OverviewWere seeking a versatile Technical Artist to join our team. Youll serve as the bridge between art and tech working closely with game designers and artists to bring our creative vision to life. Your expertise will be crucial in developing and implementing shaders dynamic visual effects and efficient rigging for characters and assets.Due to the unique nature of this role there is a requirement on-site at least 2 days a week at our London Studio.Key ResponsibilitiesCollaborate with artists designers and programmers to develop and maintain efficient content creation pipelines.Create and optimise art assets (e.g. 3D models textures animations) for use in Game Engines ensuring high visual fidelity while adhering to performance targets.Develop custom tools scripts and shaders to streamline the artistic workflow.Troubleshoot and resolve technical issues related to art asset integration rendering and performance.Work with artists to establish best practices and technical guidelines.Provide technical support and training to the art team as needed.Research and prototype new techniques and technologies to push the boundaries of visual quality.Creating real-time visual effects authoring both in-game engines and DCC tools such as PopcornFX or EmberGen.What Were Looking ForProven experience as a Technical Artist in game development or a related industry.Deep expertise with Unreal Engine or Unity and rendering pipelinesHands-on experience integrating assets shaders and tools directly in-engineProficiency with industry-standard 3D software such as Maya Blender Houdini or Substance Painter.Hands on experience with Computer vision models Segmentation depth and masking for realtime processing. Solid understanding of real-time rendering principles lighting and shading.Excellent problem-solving skills and the ability to diagnose and resolve complex technical issues.Proficient with at least one programming language such as C C# Python or TypeScript with the ability to write shaders in CG/HLSL as well as work in node-based editors.Strong communication skills with the ability to collaborate effectively across multiple disciplines.A strong portfolio demonstrating a combination of artistic and technical work including examples of optimised assets visual effects or custom tools.Nice to HaveComfortable working within an R&D / prototyping environment. Experience with emerging technologies across multiple platforms such as mobile XR WebTouch designer experienceRigging experience in Autodesk Maya Blender or other DCC toolsAbout PRELOADEDWe are a BAFTA-winning games studio inventing new ways to play for everyone. We harness the power of play to create the experiences of tomorrow.Founded in 2000 PRELOADED believes that play in all contexts and for all audiences has the potential to impact our world positively. As a cross-disciplinary team of artists designers play specialists and creative technologists we are united by this shared mission - what we call Play with Purpose.Together we craft a diverse range of playful experiences. We help organisations brands and institutions engage next-generation audiences and collaborate with technology platforms to imagine the future of play.Learn more about the studio here: Key Skills Dhcp,Front Office Management,Information Technology Sales,Field Sales,ITI Employment Type : Full-Time Experience: years Vacancy: 1
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CG Generalist Artist
6 days ago
City Of London, United Kingdom Industrial Light & Magic Full timeDESCRIPTION: Generalist Artist (All Levels) - ILM London Job Summary: The Generalist demonstrates a strong base of knowledge in 3D Computer Generated Imagery creation. Successful candidates will display a high degree of proficiency across multiple areas including modeling, lighting, texturing, shading/look development, matte painting, and rendering....
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Technical Artist
2 weeks ago
Greater London, United Kingdom Latent Technology Full timeJob Description At Latent, we’re reinventing how games are made using cutting‑edge AI. We’re building a new foundation for interactive movement based on real‑time physical behaviors and AI — a system that could redefine how games are created and experienced. To get there, we’re tackling some of the most challenging and beautiful problems in game...
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Technical Artist
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london, United Kingdom Latent Technology Full timeAt Latent, we’re reinventing how games are made using cutting-edge AI. We’re building a new foundation for interactive movement based on real-time physical behaviors and AI — a system that could redefine how games are created and experienced. To get there, we’re tackling some of the most challenging and beautiful problems in game technology. ...
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Hybrid 3D Generalist Artist
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City Of London, United Kingdom Industrial Light & Magic Full timeA leading visual effects company in London is seeking a Generalist Artist (All Levels) who demonstrates strong knowledge in CG creation. The ideal candidate will be proficient in modeling, texturing, lighting, and rendering. This hybrid role requires both artistic creativity and technical skills, with experience in tools like Maya and Houdini highly desired....
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Technical Artist Generalist
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Greater London, United Kingdom LTG Full timePermanent: (Hybrid)OverviewWere seeking a versatile Technical Artist to join our team. Youll serve as the bridge between art and tech working closely with game designers and artists to bring our creative vision to life. Your expertise will be crucial in developing and implementing shaders, dynamic visual effects, and efficient rigging for characters and...
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Technical Artist Generalist
2 weeks ago
City Of London, United Kingdom LTG Full timePermanent : (Hybrid) Overview Were seeking a versatile Technical Artist to join our team. Youll serve as the bridge between art and tech working closely with game designers and artists to bring our creative vision to life. Your expertise will be crucial in developing and implementing shaders dynamic visual effects and efficient rigging for characters and...
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AI-Driven VFX Generalist
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