Character Artist

4 weeks ago


southampton, United Kingdom Kinetic Games Full time

Kinetic Games is a new video game development studio based in Southampton. We are a passionate team of developers using Unity to continuously improve and expand the horror experience of Phasmophobia, currently available on Steam, PS5 and Xbox Series X/S. At Kinetic Games, we’re an independent games studio best known for creating Phasmophobia, enjoyed by millions of players worldwide. Our team is passionate, creative, and collaborative and we’re looking for someone equally enthusiastic about games to join our growing team. We’re a growing, friendly team that values creativity, openness, and personal growth. Whether you’re helping others or talking about your favourite horror game, you’ll be part of a supportive environment where passion and curiosity are celebrated. The Role: We are looking for a Character Artist to create, texture, and implement a variety of high-quality 3D characters and creatures. The ideal candidate has a strong understanding of anatomy, form, and silhouette, and can bring a unique, unsettling style to the world of Phasmophobia. You will be working directly with the Art Director and Game Director to conceptualize and build models that enhance the horror experience for our players. Responsibilities: Create high-quality, realistic 3D character models, clothing and creatures from concept art and design briefs. Develop highly detailed, PBR-ready textures and materials. Rig and skin characters for animation in Unity. Implement and optimize character assets directly into the Unity engine. Collaborate with the design team to ensure characters are visually compelling and functionally sound within the game's mechanics. Work within technical constraints and optimize models for performance in a real-time environment. Requirements: A strong portfolio demonstrating high-quality character art. Proficiency in industry-standard 3D software of your preference, and zBrush / Substance Painter. Solid understanding of the PBR workflow. Experience with character rigging and skinning. Ability to work independently and manage your own tasks in a remote environment. Excellent communication skills and a collaborative spirit. A passion for horror games. Nice-to-Haves: Experience with Unity Engine. Shader authoring experience. Knowledge of the Phasmophobia game and its existing art style. Previous experience in the game industry. ✨ Benefits & Perks ✨ Remote working – with occasional travel to our Southampton office and other locations as required. Competitive salary 5% Employer Match Pension Scheme Annual performance bonus + Company performance bonus ️ Weekly free team lunches – good food, great company Regular social events – we love bringing our teams together Hybrid & flexible working options Flextime – because life doesn’t always fit 9–5 ✈️ Opportunities to travel to amazing industry events like GDC, Gamescom, TwitchCon (EU & US), EGX & Develop:Brighton Relocation package to help you settle in Employee of the Month vouchers


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