Unity Graphics Software Engineer

2 weeks ago


London, United Kingdom Cambrian Robotics Full time
Weâre partnered with a London based software development company who are looking for a Graphics Software Engineer.

As a Graphics Software Engineer working with Unity, youâll play a crucial role in the productâs evolution by developing and implementing synthetic data solutions to support AI Research and development initiatives and creating realistic data sets that mimic real-world scenarios and shaping the future of ethical and innovative data-driven solutions.

This is an exciting opportunity to make matter programmable Using robotics and AI, our client are creating an eco-system of hardware and software tools that can be used by manufacturers around the world, through the intelligent automation that youâll help create, manufacturers will be able to reduce repetitive manual labour and strenuous output with this forward thinking technology.

Your responsibilitiesâ¦
  • Design and implement algorithms to generate synthetic datasets that closely resemble real-world data, ensuring statistical accuracy and diversity
  • Expand and improve multiple data generation systems and simulations
  • Implement new procedural generation systems to train AI models
  • Use Unity, C# and 3D rendering skills
  • Brainstorm new ideas to expand systems with the rest of the R&D team
  • Develop and optimise algorithms for data anonymization, perturbation, and generation, taking into consideration the uniqueness of different datasets and domains
  • Write efficient and well organised code
  • Think of creative solutions to quickly evaluate hypothesis presented by the rest of the team
The skills and experience youâll brig to the roleâ¦
  • 5 or more years of Software Engineering experience
  • Bachelor or Master degree in Computer science / Software engineering or similar field
  • 3 or more years working Unity game engine and C# and 3D Rendering
  • Inquisitive mindset when it comes to problem solving
  • Experience in one or more of the following areas areas: Kinematics, Path Planning, Camera Calibration, Physics, Computer Vision, Graphics
For this role you'll be based in the UK, or able to relocate to the UK and hold the full right to work in the UK.

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