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Lead Character Artist

4 months ago


United Kingdom InGame Recruitment Ltd Full time

Project: AAA Character Action Games

Contract Type: Permanent in the UK

Location: UK Remote OR Hybrid, North West UK

Our client is an award-winning co-development studio known for delivering excellent results on a range of AAA Games.

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Joining as their Lead Character Artist , you’ll get to work on multiple exciting projects at any one time offering plenty of variety and involvement You will play a key role in not only managing a talented team of artists but be very hands-on, creating beautiful characters for their projects whilst, inspiring and motivating one another to create world class characters.

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This position would suit an experienced Lead Character Artist or Senior with leadership skills . Who has a strong background in the games industry , particularly on realistic characters as demonstrated in their portfolio with exceptional texture quality.

REQUIREMENTS:

  • Senior / Lead Character Art experience in the video games industry on AAA titles.
  • Strong character modelling and texturing / surfacing skills.
  • Versatility and the ability to adapt to different requirements and styles.
  • Proficient in software such as ZBrush, Maya, Substance Painter, and Adobe Photoshop and game engines such as Unreal Engine.
  • Excellent understanding of anatomy, form, and proportion, with the ability to create compelling human characters and creatures.
  • Up-to-date knowledge of a modern character art pipeline and a strong understanding of optimisation for games.
  • Strong leadership and communication skills, with experience leading a team of artists.

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RESPONSIBILITIES:

  • Lead a talented character art team in creating high quality characters and creatures in a variety of styles.
  • Collaborate with art directors and concept artists in setting visual and technical benchmarks, ensuring accuracy and fidelity to the original vision.
  • Setup regular reviews of artwork across the character art team and provide clear, concise feedback to ensure high quality and creative cohesion.
  • Work closely with animators and technical artists to ensure seamless integration of characters into the game engine.
  • Work with production to help to establish priority of work and help schedule and monitor the character art workload.
  • Communicate regularly with the client's art team, building relationships and assisting them in achieving their goals.
  • Champion streamlined processes, working with tech artists to improve workflows and shaders and support the team with resolving technical issues.
  • Ensure that the Character team is following any submission rules.
  • Stay up to date with industry trends and best practices, researching new tools and techniques to enhance the character art pipeline.
  • Create documentation on various subjects including style, technical and onboarding guides.
  • Carry out inductions and probationary reviews for new starters.
  • Mentor the character art team, and demonstrate good leadership skills of positivity, enthusiasm, leading by example & active listening.

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BENEFITS INCLUDE:

  • Full -Time Remote Work in the UK.
  • Hybrid work from their studios in the North West, UK, preferred.
  • Flexible working hours.
  • Private Healthcare.
  • Anti-crunch policy.
  • Annual bonus scheme.
  • Company socials.
  • Generous holiday allowance.

Interested in finding out more about the studio and projects? Apply now