Senior Environment Artist.

3 weeks ago


North East England, United Kingdom Hasbro Full time €134,080

From our genre defining games like Magic: The Gathering and Dungeons & Dragons to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. Atomic Arcade is a brand-new video game development studio located in the Raleigh-Durham, North Carolina area led by industry veterans from AAA game and film studios. We are in the process of staffing up our development team with outstanding talent to build our first multi-platform, AAA game - a bold and contemporary new take on the GI JOE Universe starring the legendary character Snake Eyes This is an excellent opportunity to not only build an outstanding AAA experience but to also help form the core foundations for the studio and team to build upon. As a Principal Environment Artist at Atomic Arcade you will be empowered to build stunning, project defining environments that help define the look and feel of our world. This role requires strong attention to detail, an eye for beautiful lighting and composition as well as extensive skills in crafting real-time assets, materials and shaders. You are collaborative and creative in your efforts to push tools, styles, and the execution of immersive, well-crafted environments.
Create stunning environments, in engine, establishing a standard of excellence for our project.
Help strategize and plan environment art in collaboration with the concept and design teams.
Collaborate with cross-functional teams, including design, technical art, and engineering, to ensure seamless integration of assets into the game engine while maintaining optimal performance.
Push the boundaries of visual quality by introducing innovative techniques, technologies, and workflows that enhance the realism, atmosphere, and emotional impact of game environments.
Work closely with the Art Director and creative leads to drive and champion our artistic vision to the team.
Stay updated with industry trends and emerging technologies to bring innovative solutions to the creation of game environments.
help to inspire and provide visual, technical, and experiential feedback.
Experience as a Senior or Principal Environment Artist, having shipped multiple PC/Console Titles
Creative initiative and vision to take an environment to completion from either a detailed or simple concept image.
Advanced understanding of current game art pipelines and methodologies
Highly skilled in relevant software, 3DS Max, Maya, Photoshop, Zbrush, Substance, Houdini, Unreal Engine, etc.
Unreal Engine 5

Compensation Range, Currency USD:
The above is intended to describe the general content of and the requirements for satisfactory performance in this position. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.
In compliance with local law, we are disclosing the compensation range for this role. The range listed is just one component of Wizards of the Coast’s total compensation package for employees. Employees may also be eligible for annual and long-term incentives. Here’s a look at what your benefits package may include: Medical, Dental & Vision Insurance, Paid Vacation Time & Holidays, Generous 401(k) match, Paid Parental Leave, Volunteer Program, Employee Giving & Matching Gifts Programs, Tuition Reimbursement, Product Discounts, and more.
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