Environment Artist

7 days ago


Southampton, United Kingdom Kinetic Games Full time

Senior Environment Artist
Kinetic Games is a video game development studio based in Southampton, we’re a truly independent games studio best known for creating Phasmophobia, enjoyed by millions of players worldwide. Our team is passionate, creative, and collaborative and we’re looking for someone equally enthusiastic about games to join our growing team.
Whether you’re helping with the creation of a key asset or talking about your favourite horror game, you’ll be part of a supportive environment where passion and curiosity are celebrated.

As a Senior Environment Artist, you will play a crucial role in the creation of the environments our players explore from conceptualization to implementation. You will be a key member of our art team, working closely with other artists to deliver outstanding results for our games. Your expertise in creating compelling environments will be a valued part of our team, where you will be instrumental in creating and refining visual elements. This role is hybrid at our offices in Southampton.

We will commence evaluating applications for this role starting early January so please be aware of the delay in processing in this instance

Create high quality and performance efficient assets for levels, working closely with other artists and designers.
-Collaborate with others to ensure consistency across environments.
-Create new Substance assets, textures, materials, and 3D props — contributing to both hero assets and modular environment sets as required.
-Use the DCC tools of your choice — we want you working with the software you’re most comfortable with to deliver your best modelling work.
-Take ownership of visual aspects of environments and related assets throughout the process.
-Providing regular updates, participating in creative discourse and proving advice to more junior artists as required.
-Contribute to a constant approach of refinement and improvement across the art department.

Solid experience working with Substance Designer and Substance Painter
-Excellent understanding of modular and hero asset creation and workflows
-Experience using version control such as Git, Perforce or Plastic
-Minimum of 5 years' experience within the games industry with at least 1 shipped title

Competitive salary
#5% Employer Match Pension Scheme
#Annual performance bonus + Company performance bonus
#Weekly free team lunches – good food, great company
#Regular social events – we love bringing our teams together
#Hybrid & flexible working options
#Opportunities to travel to industry events
#Relocation package to help you settle in
#Employee of the Month vouchers


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